Nester's Funky Bowling
System: Virtual Boy
Publisher: Nintendo
Release date: 1996-02-26
01. | Nintendo Logo 0:05 | |
02. | Title Screen 1:13 + 1:06 | |
03. | Music A 1:21 + 1:20 | |
04. | Music B 1:11 + 1:09 | |
05. | Music C 2:02 + 1:33 | |
06. | High Score 0:14 | |
07. | Low Score 0:04 | |
08. | 2 Players Win 0:25 | |
09. | League Leaders 0:45 + 0:25 | |
10. | Unknown Song 0:29 + 0:29 | |
11. | Unknown Jingle A 0:05 | |
12. | Unknown Jingle B 0:05 | |
13. | Unknown Jingle C 0:12 | |
Total: 8:06 + 5:59 |
Version | Date | Author | Description |
---|---|---|---|
1.00 | 2020-04-19 | Gnome | Initial release. |
This one had been sitting in my to-do list for a long time now. 2 things had been holding me on: 1. The lack of sound test. There's no way of listening songs in this game without sound effects getting in the way, unless you do some RAM hacking. Thanks to the user vuefinder83 from planetvb, it's now possible to access a hidden debug menu, where you can listen to all the songs and see the credits. 2. vgm_trim destroying the VGMs. This is one of the games that you have to trim only with a -state command, otherwise your song will come out broken. Valley Bell did some investigation and told me it's the way the game's sound driver works that you must use -state when trimming the songs. Oh, and if you know where all the unused songs play, let me know. I personally did not encounter them while playing the game, nor was I able to find them anywhere watching a walkthrough.
— Gnome
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