Speedy Gonzales (UE) / Soreyuke! Speedy Gonzales (J)

Sound chip: Game Boy DMG
System: Game Boy
Composers: David de Gruttola Wolfgang Amadeus Mozart Traditional
Developer: Citizen Software
Publisher: Sunsoft
Release date: 1993 (E) / 1993-07 (U) / 1994-04-29 (J)
01. Title Screen 0:16
02. Level Intro 0:11
03. Ice Zone / Cheese Island 0:54 + 0:54
04. Mexico Zone 0:43 + 0:43
05. Boss 0:54 + 0:41
06. Forest Zone 1:07 + 1:07
07. Game Over 0:07
08. Desert Zone 1:07 + 1:05
09. Level Complete 0:21
10. Country Zone 1:48 + 1:48
11. Boss (fixed) 0:41 + 0:41
12. Ending 0:15
13. Unused Song 1:05 + 1:05
Total: 9:21 + 7:59
Version Date Author Description
1.00 2011-07-13 Valley Bell Initial release.
1.10 2011-08-01 Valley Bell Added fixed Boss Theme. Moved unfixed Boss Theme between Mexico and Forest Zone.
2.00 2013-05-28 Valley Bell Added full Ending and unused song, added song numbers, added Japanese screenshot.
Size reductions
vgm_cmp1.11 MB299 KB26.3%
7 ratings • 511 downloads • 3810 views
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This is the first VGM v1.61 pack.
(Also because at the time of release, VGM 1.61
is still in development.)

There's no gbs rip of the game (which is a
shame), so it was perfect for a vgm rip.

Most jingles are based on well-known tunes.

The boss music's noise disappears after a few
beats. That happens everytime in the game and
in various emulators, so I guess it's game bug.

This pack was made using MESS 0.140 VGM Mod,
with exception of the Ending and unused song,
which were made using
NEZplug v0.9.4.8 + 2 + 19.20 VGM Mod.

In order to get a clean Level Clear song, I
used MESS's cheat feature to set the collected
cheeses (located at DF69) to 0 and recorded it
from Forest Zone, because it plays the fewest

I placed the the Game Over tune after Forest
Zone, because in my opinion it's the hardest
zone of the game. No other zone has such fast-
moving and flying enemies. (For all who don't
know the game: 1 hit = death.)

Size reduction (vgm_cmp):
  1.11 MB -> 299 KB (26.2 %)

Update 1.10:
I managed to record a fixed Boss Theme by
increasing the loop counter at CA5A after the
song started.

Update 2.00:
Thanks to a recent GB2GBS rip by Knurek (that
is a bit buggy, btw) I recorded the full Level
Intro song that is also used as Ending song.
(The ending screen isn't emulated properly in
Visual Boy Advance and no music plays there, so
I didn't think about recording it from there
earlier. There's a YouTube video that shows it
I also ripped an unused song.

Also thanks to nineko for helping me
identifying the origins of the Level Intro
and the unused song.

Note: The UE screenshot has an aspect ratio of
1:1 because of a SMSPower.org guideline.
I kept it like that for historical reasons.

Valley Bell

Source: VGMRips

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