Air Gallet (W) / Akuu Gallet (J)
System: Cave 68000
Publisher: Banpresto
Release date: 1996-02
01. | Opening Demo 0:50 | |
02. | Air Gallet 0:04 | |
03. | Akuu Gallet 0:04 | |
04. | Credit SFX 0:01 | |
05. | Game Start ~ Stage 1 1:39 + 1:02 | |
06. | Stage 2 1:26 + 1:08 | |
07. | Stage 3 1:10 + 1:06 | |
08. | Stage 4 1:21 + 1:12 | |
09. | Stage 5 1:50 + 1:30 | |
10. | Stage 6 1:38 + 1:22 | |
11. | Boss BGM 1:29 + 1:00 | |
12. | Stage Clear 0:09 | |
13. | Ending, Staff Roll 1:12 | |
14. | Continue 0:23 + 0:12 | |
15. | Game Over 0:08 | |
16. | Name Entry 0:24 + 0:12 | |
Total: 13:42 + 8:40 |
Version | Date | Author | Description |
---|---|---|---|
0.99 | 2023-01-01 | fever500 | WIP release. |
1.00 | 2023-01-02 | RN22 | Initial release. |
1.01 | 2023-01-13 | Valley Bell | Stripped unused OKI chips. |
1996 shmup game made by Gazelle, and published by Banpresto. The composer of this is the one who composed the game "Batsugun" and I say, this game's music is pretty good tho. Known in Japan as "Akuu Gallet". However, there's no Japanese taggings on this, and because of VGMRips new rules, Japanese tags should be put original name titles from VGMdb, or in-game sound test titles. fever500 did the music rip, while I, ripped the credit sfx, and the Air Gallet voice. Track names are taken from KHInsider, and tagged, packed by me. My first collab I've ever done on VGMRips. The board contains two OKIM6295 chips. The first one is used for SFX. The second one is used for music. -Valley Bell External links: Wikipedia: https://en.wikipedia.org/wiki/Air_Gallet MobyGames: https://www.mobygames.com/game/air-gallet
Source: VGMRips
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