Blue Knights -Blue Wings Part 2-
System: X68000
Publishers: O S Software
Release date: 1993-08-16
01. | Opening Demo 1:41 | |
02. | Theme of O/S software (Loading BGM) 0:35 + 0:34 | |
03. | Wind Storm (Player Select) 0:23 + 0:20 | |
04. | Code Name Finbell (Stage Demo) 0:20 + 0:13 | |
05. | Into Danger Zone (Start Demo) 0:13 | |
06. | Combat Open (Stage 1) 0:40 + 0:39 | |
07. | Sea Side Base (Stage 2) 0:54 + 0:43 | |
08. | High Speed Striker (Stage 3-B) 0:46 + 0:46 | |
09. | Twilight (Stage 3-A) 0:43 + 0:32 | |
10. | Ice World (Stage 4-C) 0:48 + 0:43 | |
11. | Silence Arms (Stage 4-B) 0:48 + 0:46 | |
12. | Monster Battleship (Stage 4-A) 0:49 + 0:49 | |
13. | Deadly Weapons (Boss BGM 1) 0:45 + 0:38 | |
14. | The Task Force (Stage 5-C) 0:54 + 0:54 | |
15. | Iron Wings (Stage 5-B) 0:58 + 0:52 | |
16. | Final Mission (Stage 5-A) 1:18 + 0:39 | |
17. | Last Destroyer (Boss BGM 2) 1:32 + 1:09 | |
18. | You Got It! (Stage Clear) 0:18 | |
19. | Ending C Course 0:30 + 0:30 | |
20. | Ending B Course 1:35 + 0:38 | |
21. | Ending A Course 0:49 + 0:38 | |
22. | Try Again (Game Over) 0:08 | |
23. | Stranger (Name Entry ~ Continue?) 1:01 | |
Total: 18:16 + 11:55 |
Version | Date | Author | Description |
---|---|---|---|
1.00 | 2015-07-28 | vampirefrog | Initial release. |
1.05 | 2015-10-26 | Valley Bell | Optimized VGMs. |
2.00 | 2024-11-03 | Dario011 | Re-Ripped Pack, fixed Tags / Track Order, some songs, fix Game Name, added Composer and updated External links. |
A doujin shooter. I wasn't sure what tho name the pack, it's either "Blue Knights", "Blue Wings 2 Blue Knights", "Blue Wings Part 2 Blue Knights". The ROM name is "Blue Wings 2 Blue Knights (1993)(OS Software)". For this pack, I found the starting sample for trimming by finding the first non-zero sample in the rendered WAV file, and going backwards in the VGM file until all the voice init was done. Vgmlpfnd was helpful enough to find the loops. Sound driver is MOPMDRV 0.95. It seems to be an enhanced OPMDRV, you can play the OPM files the same way, by copying them to "OPM", which is a special file while the driver is loaded. To load PCM samples, MOPMC.X is used, with a text file listing all the samples in order. There are three types of MML on the floppy, one is plaintext: BW.SD contains the voices, and BK.SD contains the same music as track 3 "Loading BGM". The bulk of the music is in the MUS folder and is in a sort of strangely space-padded version of the MML. It wraps at 79 characters, and you can see the comparison between BW.SD and M3.OPM. The song "Opening" is inside the executable OPNG.X, and seems to have a similar compiled version of MML. -vampirefrog (modified to match actual pack) This pack has re-ripped using XM6 2.06 VGM Mod & MAME 0.264 VGM Mod. -Dario011 Size Reduction: 1. opt_oki: 27.8 MB -> 1.73 MB (6.24 %) 2. vgm_cmp: 1.73 MB -> 844 KB (47.5 %) Total: 27.8 MB -> 844 KB (2.96 %) External links: Shmups: https://shmup.com/jeux/blue-knights/ Japanese info page (Internet Archive): https://web.archive.org/web/20190330190720/http://www.geocities.co.jp/Playtown-Knight/2522/soft/bk_manual.html
— Dario011
Source: VGMRips
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