Corridor 7: Alien Invasion
System: PC/AT
Publisher: Capstone Software
Release date: 1994-03
01. | Title Screen 1:06 + 1:06 | |
02. | Main Menu 0:17 + 0:17 | |
03. | Floor 1 0:44 + 0:44 | |
04. | Intermission Screen 0:14 + 0:14 | |
05. | Floor 2 1:39 + 1:39 | |
06. | Floor 3, 21 2:33 + 2:32 | |
07. | Floor 4 2:53 + 2:53 | |
08. | Floor 5, 27 2:34 + 2:34 | |
09. | Floor 6 2:12 + 2:12 | |
10. | Floor 7 1:39 + 1:39 | |
11. | Floor 8 1:39 + 1:39 | |
12. | Floor 9, 22 1:41 + 1:41 | |
13. | Floor 10 2:53 + 2:53 | |
14. | Floor 11 1:44 + 1:44 | |
15. | Floor 12 2:34 + 2:34 | |
16. | Floor 13 1:28 + 1:28 | |
17. | Floor 14, 28 2:04 + 2:04 | |
18. | Floor 15 1:23 + 1:23 | |
19. | Floor 16 2:28 + 2:28 | |
20. | Floor 17 2:12 + 2:12 | |
21. | Floor 18 0:33 + 0:33 | |
22. | Floor 19 0:33 + 0:33 | |
23. | Floor 20 2:17 + 2:17 | |
24. | Floor 23 0:58 + 0:58 | |
25. | Floor 24, 35 1:14 + 1:14 | |
26. | Floor 25 2:01 + 2:01 | |
27. | Floor 26 1:50 + 1:50 | |
28. | Floor 29 1:12 + 1:12 | |
29. | Floor 30 0:42 + 0:42 | |
30. | Floor 31 0:31 + 0:31 | |
31. | Floor 32 1:41 + 1:41 | |
32. | Floor 33 0:22 + 0:22 | |
33. | Floor 34 1:00 + 1:00 | |
34. | Floor 36 0:44 + 0:44 | |
Total: 51:20 + 51:20 |
Version | Date | Author | Description |
---|---|---|---|
1.00 | 2013-03-16 | The Golden Horse | Initial release. |
It's the first of Capstone's two FPSes using the Wolfenstein 3D engine... which came out a few months after Doom. Oops! It's got the same sound engine, too, so all the music is in IMF. All of them can be played in-game, and so you can record all of them without the use of external programs. A lot of it is repetitive, but some of them come off as at least decent. Some notes to keep in mind: * We do not know what the official names of each track are, so I named them according to when they're played in-game. Their original IMF file names are included in the Notes tag. * This pack is based on the floppy version of the game. The CD version reassigns some songs to different floors, but the FM soundtrack is otherwise the same. * The "Floor 5, 27" and "Floor 10" songs may sound like copies of one song when you first listen to them, but they're actually two distinct versions of that song. There are also a bunch of short, repetitive loops used on some levels instead of full songs, such as "Floor 18" and "Floor 19." These lead me to believe that they used the musician's entire song directly when putting the soundtrack together rather than just picking the finished ones. Special thanks to Krzysztof Nikiel for the AudioT Wolfenstein Pack Extractor and to Simon Peter for the AdPlug plug-in; these programs allowed me to extract the IMF files to learn their filenames, and to check loop points, respectively.
Source: VGMRips
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