Oishii Puzzle Ha Irimasenka
System: Arcade Machine
Publisher: Sunsoft
Release date: 1993
01. | Intro 1 0:05 + 0:05 | |
02. | Map 0:04 + 0:04 | |
03. | Game Start 0:02 + 0:02 | |
04. | Eawase 0:15 + 0:15 | |
05. | Correct Answer! 0:03 | |
06. | Hide and Seek 0:15 + 0:15 | |
07. | Crossword 0:17 + 0:17 | |
08. | Stage Clear 0:08 | |
09. | Intro 2 0:03 + 0:03 | |
10. | Intro 3 0:03 + 0:03 | |
11. | Spot the Difference 0:13 + 0:13 | |
12. | Bonus Stage 0:03 + 0:03 | |
13. | Item Get 0:03 | |
14. | Ending 0:03 + 0:03 | |
15. | Ranking 0:04 + 0:04 | |
16. | Game Over 0:03 + 0:03 | |
17. | Unused 0:03 | |
Total: 1:38 + 1:22 |
Version | Date | Author | Description |
---|---|---|---|
1.00 | 2023-08-18 | marklincadet | Initial release. |
1.10 | 2024-02-11 | Valley Bell | Fixed playback in VGMPlay. |
Track titles and ordering based on [WM-0684~6] SUNSOFT MUSIC COLLECTION Vol.3. Kenichi Hirata's credit comes from [TIM-SFC22] Super Famicom Magazine Volume 22: New Game Sound Museum. Just a heads up- this soundtrack is made up of looped streamed samples, so these won't seek well on VGM players. Big thanks to fever500 for trimming many of the songs in this pack, and to BoxCubed for helping to patch the game that enabled me to log loops. -marklincadet Regarding the v1.10 fix: The original logs suffered from a race condition that caused the songs to be partly muted. This is due to the chip ignoring "Key On" commands when a channel is still playing. I inserted additional "Key Off" commands to prevent that race condition. (I did the same with the OKIM6295 version of Aero Fighters.) -Valley Bell
Source: VGMRips
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