Sadari / Gun Dealer '94 / Primella (J)

Sound chips: YM2151 OKIM6295
System: Arcade Machine
Composer: Unknown
Developer: Dooyong
Publisher: Dooyong / NTC (J)
Release date: 1993 (Sadari) / 1994 (GD '94)
History
Version Date Author Description
1.00 2023-01-26 RN22 Initial release.
Size reductions
ToolFromTo%
vgm_sro10.5 MB3.77 MB35.9%
vgm_cmp3.77 MB654 KB16.9%
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A 1993-1994 game made by Dooyong. And it
is also my tenth Dooyong VGM rip series.
Why 1993 and 1994? It's because Sadari
shared the same assets as Gun Dealer '94.
Also known as Primella in Japan.

Sadari are basically the same as Gun Dealer
'94 or Primella in Japan. Since they're the
same music, I might just to include it.

The difference between these two is that
Sadari is a drop-down block puzzle that you
can grab it one by one, and then connect it
to another colored blocks horizontally,
vertically, or diagonally. While Gun Dealer
'94 is basically the same as the previous
Gun Dealer, same mechanics, the same "adult"
game as Sadari.

Some of the SFXs and jingles are re-used
for later games such as Pop Bingo. And
some of the musics here in this game
either re-used or just being unused on the
later games such as "Blue Hawk", "Pop Bingo",
and another track from "Super X" which is the
Ranking BGM found on Track 20 which is "Unused
2".

In fact, I don't really know how much unused
musics Dooyong composed, and then later
re-used in another games they released.

Main BGM 4, 6, and 8 was a pain in the butt,
In fact. During logging, the notes were out of
notes. And it was awful to hear. But,
thankfully. Gun Dealer '94 has the correct
pitch to hear in and I was able to log this
track music on that ROM instead of Sadari
ROM, kinda. Maybe due to wrong frequency on
the channel? I might fix it later.

Also, sound code 69 (nice), was later changed
from jingle (Sadari), to In-game loop BGM that
can be heard on later Dooyong game "Pop Bingo"
as "Main BGM 5".

I didn't use vgm_ptch to set up the volume
high, because this is loud enough to hear.
And I don't wanted to go up, because it may
cause the audio to be clipped and we don't
want that.


Generated by MAME 0.248 VGM mod
(mame0248-3-gfa824ec3b1b)

Size reduction:
1. vgm_sro: 10.5 MB -> 3.77 MB (35.9 %)
2. vgm_cmp: 3.77 MB -> 654 KB (16.9 %)
Total: 10.5 MB -> 654 KB (6.09 %)

External links:
HardcoreGaming101:
 http://www.hardcoregaming101.net/korea/part1/company-dooyong.htm

RN22

Source: VGMRips

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