Sadari / Gun Dealer '94 / Primella (J)
System: Arcade Machine
Publisher: Dooyong / NTC (J)
Release date: 1993 (Sadari) / 1994 (GD '94)
01. | Title 0:04 | |
02. | Sadari 0:01 | |
03. | Title (with voice) 0:04 | |
04. | Attract Demo 0:13 + 0:11 | |
05. | Credit SFX 0:01 | |
06. | Main BGM 1 1:52 + 1:52 | |
07. | Main BGM 2 0:13 + 0:13 | |
08. | Main BGM 3 0:25 + 0:25 | |
09. | Main BGM 4 0:25 + 0:25 | |
10. | Main BGM 5 0:25 + 0:25 | |
11. | Main BGM 6 0:25 + 0:25 | |
12. | Main BGM 7 0:25 + 0:25 | |
13. | Main BGM 8 0:25 + 0:25 | |
14. | Main BGM 9 1:05 + 0:43 | |
15. | Main BGM 10 0:35 + 0:35 | |
16. | Game Over 0:04 | |
17. | Game Over (Unused Female Voice) 0:02 | |
18. | Ranking 0:14 | |
19. | Unused BGM 1 0:44 + 0:44 | |
20. | Unused BGM 2 1:02 + 0:58 | |
21. | Unused Jingle 1 0:03 | |
22. | Unused Jingle 2 0:08 | |
23. | Unused Jingle 3 0:05 | |
24. | Unused Jingle 4 0:14 | |
25. | Unused Jingle 5 0:04 | |
26. | Unused Jingle 6 0:18 | |
Total: 9:25 + 7:40 |
Version | Date | Author | Description |
---|---|---|---|
1.00 | 2023-01-26 | RN22 | Initial release. |
Tool | From | To | % |
---|---|---|---|
vgm_sro | 10.5 MB | 3.77 MB | 35.9% |
vgm_cmp | 3.77 MB | 654 KB | 16.9% |
A 1993-1994 game made by Dooyong. And it is also my tenth Dooyong VGM rip series. Why 1993 and 1994? It's because Sadari shared the same assets as Gun Dealer '94. Also known as Primella in Japan. Sadari are basically the same as Gun Dealer '94 or Primella in Japan. Since they're the same music, I might just to include it. The difference between these two is that Sadari is a drop-down block puzzle that you can grab it one by one, and then connect it to another colored blocks horizontally, vertically, or diagonally. While Gun Dealer '94 is basically the same as the previous Gun Dealer, same mechanics, the same "adult" game as Sadari. Some of the SFXs and jingles are re-used for later games such as Pop Bingo. And some of the musics here in this game either re-used or just being unused on the later games such as "Blue Hawk", "Pop Bingo", and another track from "Super X" which is the Ranking BGM found on Track 20 which is "Unused 2". In fact, I don't really know how much unused musics Dooyong composed, and then later re-used in another games they released. Main BGM 4, 6, and 8 was a pain in the butt, In fact. During logging, the notes were out of notes. And it was awful to hear. But, thankfully. Gun Dealer '94 has the correct pitch to hear in and I was able to log this track music on that ROM instead of Sadari ROM, kinda. Maybe due to wrong frequency on the channel? I might fix it later. Also, sound code 69 (nice), was later changed from jingle (Sadari), to In-game loop BGM that can be heard on later Dooyong game "Pop Bingo" as "Main BGM 5". I didn't use vgm_ptch to set up the volume high, because this is loud enough to hear. And I don't wanted to go up, because it may cause the audio to be clipped and we don't want that. Generated by MAME 0.248 VGM mod (mame0248-3-gfa824ec3b1b) Size reduction: 1. vgm_sro: 10.5 MB -> 3.77 MB (35.9 %) 2. vgm_cmp: 3.77 MB -> 654 KB (16.9 %) Total: 10.5 MB -> 654 KB (6.09 %) External links: HardcoreGaming101: http://www.hardcoregaming101.net/korea/part1/company-dooyong.htm
— RN22
Source: VGMRips
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