The King of Fighters '99: Millennium Battle (UE) / The King of Fighters '99 (J)
System: Neo Geo
Publisher: SNK
Release date: 1999-07-22
Version | Date | Author | Description |
---|---|---|---|
1.00 | 2014-09-15 | The Golden Horse | Initial release. |
[Source] The King of Fighters '99 / SNK Pony Canyon / Scitron PCCB-00387 Aug 18, 1999 Generated by MAME 0.152, modded by Valley Bell, using the Jukebox Player accessible with the Universe BIOs. After the dream match game that was "The King of Fighters '98," fans expected something new from SNK for its next "King of Fighters" game. And it delivered--though not without controversy. Most notable was the introduction of the "Striker" system, in which you designate a fourth team member to stand on the sidelines and jump in to assist you during battle. To many, it felt more like a novelty than an important feature. It also started a new storyline centering around a mysterious organization creating clones of Kyo Kusanagi, the series' main character up until this game, with new protagonist K' (pronounced "K-Dash") being a man who was kidnapped, had his memory wiped, and had Kyo's DNA injected in him to give him the Kusanagi fire powers. It... gets complicated, in part because SNK went bankrupt before the story arc could be concluded. It was finished with the first game created under the ownership of Korean company Eolith, "The King of Fighters 2001," which... Uh, we'll get to that one in my pack for that game. One thing that fans _can_ agree on is that the soundtrack is still superb. The sample quality keeps getting better with each game, and here, it gets a distinctly darker sound albeit with a few exceptions. What stands out for me is "Mechanical Bless," an industrial track that perfectly suits the heroes being brought into a machine room decorated almost like an integrated circuit with no other company but a strange man in a feathered coat. "Dear Falling Angel," for when he burns off his coat to show his true form, doesn't stick out that much in comparison even though it's both badass and appropriate for a strenuous conflict against a superior foe. (And strenuous it is. He _is_ an SNK boss, after all.) It's overall a well-done soundtrack well-suited for a fighting game and good for casual listening, like many soundtracks in the series before it. One thing to note is that there are both typos and grammatical errors in the original tracklist, specifically English names that are capitalized incorrectly. All of these are preserved in the Japanese tags but fixed in the English ones. In addition, the original tracklist listed only question marks in place of the names of Kyo, Iori, and the final boss Krizalid (for his voice sample collection, anyway) to prevent spoilers for anyone who bought the sountrack album before playing through the game. These are preserved in the Japanese tags as well, but replaced with the characters' names in the English tags, because by now, I don't think anyone's going to care. ;) Enjoy!
Source: VGMRips
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