Pac-In-Time
System: PC/AT
Publisher: Mindscape
Release date: 1995-02
01. | Intro / Desert 1:48 + 1:41 | |
02. | Level Intro 0:05 | |
03. | Lagoon 2:21 + 2:08 | |
04. | Jungle 2:19 + 1:48 | |
05. | Pyramid 2:31 + 2:29 | |
06. | Mountain 2:57 + 2:34 | |
07. | Factory 2:25 + 2:15 | |
08. | Village 2:14 + 2:14 | |
09. | Castle 2:34 + 2:34 | |
10. | Ending 0:27 + 0:26 | |
11. | Unused 2:31 + 2:18 | |
12. | Exit 0:03 | |
Total: 22:09 + 20:23 |
Version | Date | Author | Description |
---|---|---|---|
1.00 | 2023-05-27 | The789Guy | Initial release. |
1.01 | 2023-06-04 | Valley Bell | Added some notes. |
1.05 | 2023-06-06 | The789Guy | Relogged track 5 and fixed name of track 6. |
This game is basically a sprite swap of Kalisto's earlier Fury of the Furries, only with Pac-Man slapped on top of it. It uses the same file format as that game, so as such, all the music was swapped with the title file. The one major hurdle when doing this was the fact that the game often kicks you out of the file select screen after a while, but the songs don't reset. Furthermore, when you swap a song and start the game, some sound effect plays (luckily, it's only played on the Sound Blaster DAC, so it didn't get logged at all.) The songs have some silence at the beginning because when I trimmed them out, some instruments were missing. The title and desert tracks are two seperate files (TITLE.KMD and DESERT.KMD), but are largely the same song. One last thing: These songs are unoptimized. vgm_cmp did not work AT ALL with these files. -The789Guy Some songs are direct copies of the songs from Fury of the Furries. Those are: - FORET.KMD - PYRAMIDE.KMD - MONTAGNE.KMD - MACHINE.KMD The unused song (MACHINE.KMD) was used as the final level "Machine" in Fury of the Furries. However it goes unused here. The game ends after the "Castle" level. -Valley Bell
Source: VGMRips
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