Castle of Dracula
System: Arcade Machine
Publishers: Yun Sung Escape
Release date: 1994
01. | Title Screen 0:13 | |
02. | Game Demo 0:15 + 0:15 | |
03. | Cutscene BGM 0:04 + 0:04 | |
04. | Credit SFX 0:01 | |
05. | Prologue 0:04 | |
06. | Map Screen 0:02 + 0:02 | |
07. | Stage BGM 1 0:14 + 0:14 | |
08. | Stage BGM 2 0:08 + 0:08 | |
09. | Stage BGM 3 0:11 + 0:11 | |
10. | Stage Clear 0:05 | |
11. | Ending BGM 0:14 + 0:14 | |
12. | Name Entry 0:16 + 0:16 | |
13. | Unknown Jingle 0:06 | |
Total: 1:46 + 1:20 |
Version | Date | Author | Description |
---|---|---|---|
1.00 | 2025-05-24 | RN22 | Initial release. |
1.01 | 2025-05-25 | RN22 | Fixed screenshot and added song origins from tracks 07, 08, 12. |
Tool | From | To | % |
---|---|---|---|
vgm_sro | 9.75 MB | 405 KB | 4.1% |
This game is basically a bootleg of Taito's Plotting, which shares the same game mechanics as this game, and the plot is straight up Castlevania-like story too. The "DRACULA" title looks like an edited version of the Splatterhouse logo font. Some of the songs there are basically stolen from various Amiga games as stated in the link, but I don't even know what those games are. Sound tests of this game doesn't manually select which code should it plays. It's just automatically plays music by music, fx by fx. Good thing is, I know how 6295 works, so ripping this will be easy. Update: Valley found some song origins from MS-DOS called Sound Blaster Series Demo Songs. I thought the song used in this game are from Amiga, but man I was wrong. Note: This pack uses ADPCM streams and seeking doesn't work properly. Requires VGMPlay 0.50+ for better playback. Generated by MAME 0.272 VGM mod (mame0272-1-g9a274a6b310) Size reduction: 1. vgm_sro: 9.75 MB -> 405 KB (4.05 %) Total: 9.75 MB -> 405 KB (4.05 %) External links: Bootleg Games: https://bootleggames.fandom.com/wiki/Castle_of_Dracula Songs 07, 08, 12: https://vgmrips.net/packs/pack/sound-blaster-series-demo-songs-ibm-pc-xt-at
— RN22
Source: VGMRips
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