Pier Solar and the Great Architects
Systems: Mega Drive Genesis
Publisher: WaterMelon
Release date:
01. | Loading 0:04 + 0:04 | |
02. | Ruins 1:58 + 1:45 | |
03. | Illness 1:05 + 0:51 | |
04. | Reja Theme 1:19 + 1:11 | |
05. | Hoston's Theme 1:09 + 1:02 | |
06. | Edessot's Theme 1:32 + 1:09 | |
07. | The Evergreen Fields 0:48 + 0:45 | |
08. | Forest of Wonder 2:03 + 2:02 | |
09. | Enemy Encounter 0:03 | |
10. | Battle Theme 1:57 + 1:41 | |
11. | Victory! 0:05 | |
12. | Into the Dark 1:09 + 0:59 | |
13. | Menace 1:47 + 1:47 | |
14. | Boss Battle 2:24 + 1:24 | |
15. | Ancient Garden 2:13 + 1:29 | |
16. | Solution 1:02 + 0:31 | |
17. | Sleep 2 0:07 | |
18. | Ancient Ruins 1:09 + 1:01 | |
19. | Alina's Theme 1:30 + 1:29 | |
20. | The Flowing Waters 0:46 + 0:46 | |
21. | Desert Sun 0:52 + 0:48 | |
22. | Oasis Town 1:32 + 1:20 | |
23. | Reunion 0:54 + 0:45 | |
24. | Being Alone 2:06 + 1:52 | |
25. | Goaman 0:49 + 0:48 | |
26. | Caves 1:03 + 0:54 | |
27. | Tragedy 1:16 + 1:15 | |
28. | Mangrove 0:45 + 0:45 | |
29. | Jungle 1:02 + 1:01 | |
30. | Kruller's Town 0:51 + 0:51 | |
31. | Secret Society 1:08 + 0:54 | |
32. | Kruller's Theme 1:31 + 1:18 | |
33. | Mountain Range 1:11 + 1:07 | |
34. | Hunting Lodge 0:56 + 0:56 | |
35. | Point Zero Lake 1:34 + 1:17 | |
36. | Point Zero Ruins 1:09 + 0:58 | |
37. | Sea of Tears 1:12 + 1:06 | |
38. | Bandit Town 0:52 + 0:52 | |
39. | Madame Mazooka 1:20 + 1:14 | |
40. | Verhansa Suburbs 1:21 + 0:54 | |
41. | The Great Library 0:52 + 0:52 | |
42. | Magic School 1:37 + 1:24 | |
43. | Timpo 1:50 + 1:16 | |
44. | Trench Infinity World 1:10 + 1:01 | |
45. | Kleoneo's Castle 1:21 + 1:14 | |
46. | Major Boss 3:09 + 1:48 | |
47. | Crisis 1:06 + 1:03 | |
48. | Zellini's Theme 2:11 + 1:43 | |
49. | Jungle Jingle 1:10 + 1:09 | |
50. | Dreaming 1:08 + 1:04 | |
51. | Snow 0:51 + 0:50 | |
52. | Cliboe's Dimension 1:22 + 1:21 | |
53. | Parallel Reja 1:20 + 1:18 | |
54. | Bethina's Castle 1:50 + 1:17 | |
55. | Final Battle 2:00 + 1:42 | |
56. | A New Dawn 3:25 | |
57. | A New Dawn - Part 2 1:02 + 1:01 | |
58. | Closing Credits 2:59 + 1:24 | |
59. | Total silence !!! 0:01 | |
60. | Pier Solar Opening Credits 2:00 | |
Total: 1:19:30 + 1:01:57 |
Version | Date | Author | Description |
---|---|---|---|
1.00 | 2011-11-19 | Valley Bell | Initial release. |
1.01 | 2021-12-30 | andlabs | Fixed txt file for vgmrips. |
Pier Solar and the Great Architects is a JRPG that was released in 2010. From what I can see in videos, the game looks really great. And it features CD-quality music for all people with a Sega MegaCD addon. About the music: I've ever liked JRPG soundtracks, and this one is no exception. It is very good - the FM music has its own charm, so there are some tracks of which I prefer the FM version over the CD one. The sound driver is one of the few ones that supports 2 channel mixing for the DAC. Add that to the fact that it plays high-quality 22 KHz samples and you get one, if not the most impressing MegaDrive soundtrack ever. Additionally some tracks have randomized panning effects, which is a cool feature, but impossible to properly reproduce in VGMs. Many thanks goes to Tulio Adriano for providing the Pier Solar Music Player ROM and so making this VGM pack possible. There are per-track release dates which I got from the ROM. However at some point they changed from MM-DD-YYYY to DD-MM-YYYY, so the dates in the VGMs are also inconsistent. This is the biggest VGM pack I've ever done - it runs for almost two and a half hour with the usual loop settings. And I did it all on one day: ripping, trimming, tagging of 60 tracks. (I'll never do that again!) First I used MESS 0.144 VGM mod (its first rip, btw) and I ripped ALL songs in one run. Finally I got a 477.3 MB large VGM that runs for 3 h 13 min and 51 sec. (Large, isn't it?) I used vgm_sptd then to split get one vgm per track. - easy so far Thanks goes to the VGM Loop Finder, which made me able to trim some of the tracks in 2-5 min. (With completely manual trimming This would've been impossible to do in one day.) Though I had to modify it a little, because some of the tracks use completely randomized panning effects. But still, trimming took me another 4 hours. Tagging was a piece of cake - I simply wrote a small script that uses the track list I made earlier to tag them completely automatically. So now, enjoy the great soundtrack! -Valley Bell
Source: VGMRips
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