Scud Hammer
System: Arcade Machine
Publisher: Jaleco
Release date: 1994
01. | Piyo! Piyo! (Motor Initialize) 0:01 + 0:01 | |
02. | Piyo! Piyo! (played once) 0:01 | |
03. | Attract Mode, How to Play 0:22 + 0:21 | |
04. | Credit SFX 0:01 | |
05. | Opponent Select 0:07 + 0:07 | |
06. | Rock, Paper, Scissors! (Main BGM) 0:07 + 0:07 | |
07. | Beating with the Hammer 0:07 + 0:07 | |
08. | Next Round 0:04 | |
09. | You Win! 0:03 | |
10. | Smash Result (in-game) 0:07 | |
11. | Smash Result (played once) 0:04 | |
12. | Game Over 0:04 | |
13. | Game Over (with voice) 0:04 | |
14. | Ranking Fanfare 1 0:04 | |
15. | Ranking Fanfare 2 0:02 | |
16. | Unused (Game Over 2) 0:02 | |
Total: 1:12 + 0:42 |
Version | Date | Author | Description |
---|---|---|---|
1.00 | 2022-07-26 | RN22 | Initial release. |
1.01 | 2022-07-31 | Valley Bell | Removed unused OKI chips. |
Tool | From | To | % |
---|---|---|---|
vgm_sro | 32 MB | 522 KB | 1.6% |
vgm_cmp | 522 KB | 522 KB | 100.0% |
I think this is the easiest VGM rip i've ever done, nonetheless. This game was released only in japan. The objective of this game is to win the game called "rock, paper, scissors". Or jankenpon in japan. When you win, you need to smash the opponent with the hammer as fast as you can. Good thing that when I ripped it, there's no errors whatsoever. Unlike Kaneko games like shogun warriors or blood warrior, this game is straight to the point on where I can rip this game's music easily without errors or coding needed. Track names are taken from YouTube by the username "TJams3 Soundtracks Archives", and japanese track names are taken by sound test of the game, and translates it into japanese (roughly). cuz why not? Besides that, this game uses 2xOKIM6295 soundchip. the same as Jaleco games like Arm Champs 2, Captain Flag, and Cisco Heat. Maybe soon, I'll rip these games, cuz I can't find any Jaleco arcade games like this and I don't know why. But overall, this game is fine to trim tho. Generated by MAME 0.236 VGM mod (mame0236-2-g1ec85877cc7) Size reduction: 1. vgm_sro: 32.0 MB -> 522 KB (1.59 %) 2. vgm_cmp: 522 KB -> 522 KB (100.0 %) Total: 32.0 MB -> 522 KB (1.59 %) Usage of the two OKIM6295 chips: Chip #1 is used for SFX like the Credit sound. Chip #2 is used for the music and voices. -Valley Bell
— RN22
Source: VGMRips
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