VGM Players

From vgmrips
Note: This article does not include custom hardware VGM Players, which require a bit of advanced knowledge in modding consoles and/or custom removable media.

A VGM Player is a sound player that plays VGM and (often also) VGZ files.

VGM Only

Stand-alone

Stand-alone VGM Players
Player Supported OSes Supported Chips
VGMPlay Windows/Linux command line All chips supported by VGM 1.72
Benben Linux, Unix Most of the chips that VGMPlay currently supports; there's four or five less-used ones that aren't yet ported. More info here
BlastEm (supports VGM/VGZ playback in recent 0.6.3 nightlies Windows, Linux (VGM support versions) SN76489, YM2612
SonicPlayer (probably outdated) Windows SN76489, YM2612
MAME 0.177+ (preliminary emulation based on VGMPlay, system described as VGM player) Windows, Mac OS X, Linux YM2612, YM2151, YM2413, SN76489 and derivates, SegaPCM, Sega 315-5560, GB DMG, AY-3-8910A, YM2203, YM3526, YM3812, NES APU, HuC6280 PSG, K053260, POKEY, C352, OKI6295, YMF271, YMZ280B, X1-010, C140, SAA1099, Irem GA20, RF5C68, RF5C164, ES5503, SCSP, Virtual Boy audio (VSU), WonderSwan Custom, Y8950, YM2610, YMF262 and uPD7759 (soundchips in bold means that dual-chip feature is supported)
RYMCast (outdated) Mac OS X, Windows, Linux SN76489, YM2612

Plugins

VGM plugins for music players
Plugin Used in player(s) Supported Chips
in_vgm by ValleyBell Winamp, XMPlay [Windows] All chips supported by VGM 1.72
foo_input_vgm foobar2000 [Windows] Same as in_vgm
Maxim's in_vgm (outdated) Winamp [Windows] Chips supported by VGM v1.50 and lower

For consoles

VGM Players for Consoles
Player Console Supported Chips
nesvgm Family Computer (Famicom) SN76489 (using the VRC6 soundchip), N2A03; up to VGM v1.61.
vgm2hes TurboGrafx-16 SN76489
vgm2spc Super Nintendo Entertaiment System / Super Famicom SN76489
Genesis VGM Player Sega Genesis / Mega Drive SN76489, YM2612; Supports up to VGM 1.50
VGM_PLAY Sega Genesis / Mega Drive SN76489, YM2612; supports VGM 1.60 DAC commands
SMS VGM Player Sega Master System / Sega Mark III SN76489, YM2413
VGMDRV Sharp X68000
VGM_Player Sega Master System (using the SD-Based flash old Everdrive cart) SN76489, YM2612

For smartphones

VGM Players for Smartphones
Player Phone Version Supported Chips
VGM Player Android 4.2 and up

For portables

VGM Players for Handhelds
Player Handheld(s) Supported Chips
dmvgm Original Game Boy, Super Game Boy, Game Boy Color, Game Boy Advance (in GB mode), Nintendo GameCube (with Game Boy Player) SN76489, LR35902 PSG (up to VGM v1.61)
pokevgm Neo Geo Pocket and Neo Geo Pocket Color SN76489, T6W28
VGM Witch (Requires WonderWitch to run) Bandai WonderSwan, WonderSwan Color, SwanCrystal SN76489
GBA VGM Player Game Boy Advance, Nintendo GameCube (with Game Boy Player), Game Boy Micro, Nintendo DS (in GBA mode) SN76489
VGM_Player
  • Game Boy, using the SD-Based flash carts: Everdrive X, EzFlash Jr
  • Sega Game Gear, using the SD-Based flash old Everdrive cart
SN76489, YM2612

For older computers

VGM Players for old computers
Player Computer Supported Chips
VGMPlay for MSX All revisions of the MSX (requires MSX-DOS 2) AY8910, YM2149, SN76489, YM2413, K051649, K052539, YM3526, Y8950, YM3812, YMF262, YMF278B, YM2151, YM2203, YM2608, YM2610, YM2610B, YM2612
Atari VGM Player Germany Atari 800 and up SN76489
VGMPlayer Memotech MTX 512 SN76489
SBVGM DOS executable; plays VGM/VGZ files on Adlib, Game Blaster, or Sound Blaster (1.0, 1.5 or 2.0)

Web

Web-based VGM Players
Player Playback Method VGM Support
webVgm WebAudio based, based on VGMPlay Up to VGM v1.70

Multi-format

Stand-alone

Stand-alone Multi-format Players
Player Supported OSes VGM Support
Audio Overload Windows, Linux, Mac Up to VGM v1.50
KbMedia Windows Up to VGM v1.50
ZXTune Windows, Linux, Mac Uses libvgm as a core
RetroArch Multiplatform Uses Game Music Emu as a core
XMMS2 Windows, Mac OS X, Linux, BSD
VLC media player Multiplatform Uses Game Music Emu as a decoder
rePlayer Windows Uses libvgm and Game Music Emu

Plugins

Multi-format plugins for music players
Plugin Used in player(s) VGM Support
foo_input_gme foobar2000 [Windows] Up to VGM v1.61
foo_gep foobar2000 [Windows] Up to VGM v1.61

For consoles

Multi-format Players for Consoles
Player Consoles VGM Support
G.W.M.P Nintendo GameCube, Wii, Wii U (running in Wii mode) SN76489

For smartphones

Multi-format Players for Smartphones
Player Phone Version VGM Support
ANYPLAY iOS 4.2 based devices SN76489
ConsoleMusic iOS 5.0 based devices YM2612, SN76489
GaMBi iOS 7.0 based devices YM2612?, SN76489
Modizer (github) iOS 12+ based devices Uses libvgm as a base
Droidsound-e Android 4.0 Up to VGM v1.70; uses VGMPlay as a base
OldNoise Windows Phone 8 and 8.1 YM2612, YM2413, SN76489
VGMiser iOS 6.0 based devices
MODo Android
ZXTune Android 4.0+ Uses libvgm as a core

For portables

Multi-format Players for Handhelds
Player Handheld(s) VGM Support
GameMusicGear MX PlayStation Portable SN76489, by using plugins

Web

Web-based Multi-format Players
Player Playback Method VGM Support
ChiptuneBlaster WebAudio based, using VGMPlay as a base Up to VGM v1.70
Muki WebAudio based, based on Game Music Emu Up to VGM v1.61
Chip Player JS WebAudio based, based on libvgm Up to VGM v1.71

In development

  • VGMPlay-web (in-browser, currently up to 1.10)
  • SharpVGM (XNA, plays YM2612 and SN76489 VGMs)
  • UltraPlayer 64 (no builds available) (for Nintendo 64, plays SN76489 VGMs).
  • Pop!Art VGM Player (for all line of the MSX standard, plays AY8910, YM2149, YM2413, K051649 (SCC), YM3526, Y8950, YM3812, YMF262, YMF278B (MoonSound) and YM2151 VGMs)
  • Clementine supports vgm through its GStreamer backend, which is currently out of date and inaccurate on some systems. Does not support VGZ. Currently able to populate media database with proper tag data, but more work needs to be done in regards to writing metadata into the vgm file.
  • MDPlayer (for Windows Vista ~ 10, multi-format, uses VGMPlay as his VGM player). Japan

Mini-FAQ

How I can run VGM files on my modern PC?

You can use VGMPlay for Windows and Linux-based systems. See the original topic for more details.

For OS X, you can use Audio Overload. Alternatively you can try to compile VGMPlay on OS X.

On Linux-based systems, you may be able to use Windows-only players using WINE.

How I can play VGM files on my modern PC by using real hardware?

You can use VGMPlay for Windows and Linux-based systems. You must have PortTalk installed on your PC. See the original topic for more details.

How I can run these VGM players for older PCs?

Most of these requires a OS for running them and/or a minimum knowledge in BASIC commands. Players such as VGMPlay for MSX2 requires MSX-DOS2 to run.

How I can run these VGM players for third-and-up-generation systems?

nesvgm
A flashcart that has support to play the VRC6 sounds will suffice.
dmvgm
A flashcart for GB/GBC, such as the Bing one.
pokevgm
A flashcart for NGP/NGPC.
Genesis VGM Player and VGM_Player
A flashcart such as Mega Everdrive. Your system does not need to be region-free.
SMS VGM Player
A flashcart such as Master Everdrive and/or Everdrive GG (if you want to play it on a Sega Game Gear).
GBA VGM Player
A flashcart that can be accepted by the GBA BIOS (e.g.: Show the Nintendo logo above the Game Boy one).
G.W.M.P
For GC, you must need to find a way of running homebrew on it. For Wii and vWii (Wii virtual mode on Wii U), it requires The Homebrew Channel installed.
GameMusicGear MX
You must need to find a way of running homebrew on PSP.

If your systems are NOT listed here:

Nintendo systems

Nintendo 64
A VGM Player is WIP.
Nintendo 64DD
No VGM Players available.
Virtual Boy
No VGM Players available.
Nintendo DS
No VGM Players available, but you can use GBA VGM Player to run it on GBA mode.
Nintendo DSi
No VGM Players available, use of flashcards and emulators are required.
Nintendo 3DS/XL/2DS
No VGM Players available, use of emulators are required. You must need to find a way to run homebrew on your system. Despite RetroArch having GME as an core on 3DS version, the GME core doesn't run and crashes the system.
New Nintendo 3DS / XL / 2DS XL
Same as 3DS.
Nintendo Switch
No VGM Players available, you cannot even hear VGMs online, as it does not include a built-in Internet Browser as their predecessors did.
  • If you are crazy enough, you can use a VGM Player for Linux in your Switch.

The Pokémon Mini sound hardware is not powerful enough to play any kind of VGM files, regardless of what soundchip is used.

Atari systems

Atari 5200
No VGM Players available.
Atari 7800
No VGM Players available.
Atari Lynx
No VGM Players available.
Atari Jaguar
No VGM Players available.
Atari ST / Mega ST
No VGM Players available.
Atari STE / Mega STE
No VGM Players available.
Atari 32-bit PCs
No VGM Players available.

Sega systems

SG-1000
No VGM Players available.
SC-3000
No VGM Players available.
Sega Game Gear
You can use VGM_Player for the Game Gear with Everdrive GG, also you can use SMS VGM software, if you have a way of playing SMS games on GG.
Sega Mega-CD
No VGM Players available.
Sega Pico
Genesis VGM Player and VGM_PLAYER can suffice, however, you only hear SN76489 data. You must also need (if exists) a flashcart.
Sega Saturn
No VGM Players available, use of emulators are required.
Sega 32x
You can use Genesis VGM Player and VGM_Player, although it does not play PWM.
Sega Dreamcast
Same as Saturn, you also need to find a way to run homebrew on your DC if your model does not support the MIL-CD format.

Sony systems

Sony PlayStation, PS2, PS3 and PS4
No VGM Players available, use of emulators are required. From PS2 up to PS4, you must have a way to run homebrew on these systems.
PlayStation Vita
You can use GameMusicGear MX in the sandbox-PSP mode.

Microsoft systems

Xbox family
No VGM Players available, use of emulators are required. You must have a way to run homebrew on these systems.

My PC is not playing a specific VGM file. What can I do?

It might not play due to the following reasons:

  • Your PC is not powerful enough to play the song. (sound stutters) This is unlikely unless the VGM uses 3+ sound chips. 400 MHz should be enough for the more complex sound chips like SCSP.
  • YRW801.rom is missing. (required for some YMF278B/OPL4 songs)
  • Your VGM file is damaged.
  • Your VGM file plays soundchip data that isn't supported by your VGM Player.
  • Your PC sound volume is muted.
  • You don't have soundcard / drivers installed on your PC.
  • Your headphones / headset / speakers are broken.